Tested in windows. Still needs more testing, but progress has been made.
This commit is contained in:
parent
89f3ecf782
commit
076451c753
11 changed files with 620 additions and 296 deletions
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@ -19,6 +19,10 @@
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#include <lua.h>
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#include "socket.h"
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#ifdef WIN32
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#define INET_ATON
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#endif
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void inet_open(lua_State *L);
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const char *inet_tryconnect(p_sock ps, const char *address,
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unsigned short port);
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@ -18,7 +18,9 @@
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/*-------------------------------------------------------------------------*\
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* Library's namespace
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\*-------------------------------------------------------------------------*/
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#ifndef LUASOCKET_LIBNAME
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#define LUASOCKET_LIBNAME "socket"
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#endif
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/*-------------------------------------------------------------------------*\
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* This macro prefixes all exported API functions
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18
src/tcp.c
18
src/tcp.c
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@ -36,6 +36,7 @@ static int meth_dirty(lua_State *L);
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static int opt_tcp_nodelay(lua_State *L);
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static int opt_keepalive(lua_State *L);
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static int opt_linger(lua_State *L);
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static int opt_reuseaddr(lua_State *L);
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/* tcp object methods */
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static luaL_reg tcp[] = {
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@ -61,6 +62,7 @@ static luaL_reg tcp[] = {
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/* socket option handlers */
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static luaL_reg opt[] = {
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{"keepalive", opt_keepalive},
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{"reuseaddr", opt_reuseaddr},
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{"tcp-nodelay", opt_tcp_nodelay},
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{"linger", opt_linger},
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{NULL, NULL}
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@ -123,7 +125,7 @@ static int meth_setoption(lua_State *L)
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static int opt_boolean(lua_State *L, int level, int name)
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{
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p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{client,server}", 1);
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p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{any}", 1);
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int val = aux_checkboolean(L, 2);
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if (setsockopt(tcp->sock, level, name, (char *) &val, sizeof(val)) < 0) {
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lua_pushnil(L);
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@ -134,16 +136,16 @@ static int opt_boolean(lua_State *L, int level, int name)
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return 1;
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}
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/* enables reuse of local address */
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static int opt_reuseaddr(lua_State *L)
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{
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return opt_boolean(L, SOL_SOCKET, SO_REUSEADDR);
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}
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/* disables the Naggle algorithm */
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static int opt_tcp_nodelay(lua_State *L)
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{
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struct protoent *pe = getprotobyname("TCP");
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if (!pe) {
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lua_pushnil(L);
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lua_pushstring(L, "getprotobyname");
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return 2;
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}
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return opt_boolean(L, pe->p_proto, TCP_NODELAY);
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return opt_boolean(L, IPPROTO_TCP, TCP_NODELAY);
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}
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static int opt_keepalive(lua_State *L)
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@ -16,6 +16,7 @@
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#ifdef WIN32
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#include <windows.h>
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#else
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#include <time.h>
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#include <sys/time.h>
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#include <sys/times.h>
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#include <unistd.h>
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75
src/udp.c
75
src/udp.c
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@ -35,6 +35,11 @@ static int meth_fd(lua_State *L);
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static int meth_dirty(lua_State *L);
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static int opt_dontroute(lua_State *L);
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static int opt_broadcast(lua_State *L);
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static int opt_reuseaddr(lua_State *L);
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static int opt_ip_multicast_ttl(lua_State *L);
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static int opt_ip_multicast_loop(lua_State *L);
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static int opt_ip_add_membership(lua_State *L);
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static int opt_ip_drop_membersip(lua_State *L);
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/* udp object methods */
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static luaL_reg udp[] = {
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@ -57,8 +62,13 @@ static luaL_reg udp[] = {
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/* socket options */
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static luaL_reg opt[] = {
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{"dontroute", opt_dontroute},
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{"broadcast", opt_broadcast},
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{"dontroute", opt_dontroute},
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{"broadcast", opt_broadcast},
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{"reuseaddr", opt_reuseaddr},
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{"ip-multicast-ttl", opt_ip_multicast_ttl},
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{"ip-multicast-loop", opt_ip_multicast_loop},
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{"ip-add-membership", opt_ip_add_membership},
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{"ip-drop-membership", opt_ip_drop_membersip},
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{NULL, NULL}
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};
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@ -244,11 +254,72 @@ static int opt_dontroute(lua_State *L)
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return opt_boolean(L, SOL_SOCKET, SO_DONTROUTE);
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}
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static int opt_reuseaddr(lua_State *L)
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{
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return opt_boolean(L, SOL_SOCKET, SO_REUSEADDR);
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}
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static int opt_broadcast(lua_State *L)
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{
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return opt_boolean(L, SOL_SOCKET, SO_BROADCAST);
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}
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static int opt_ip_multicast_loop(lua_State *L)
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{
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return opt_boolean(L, IPPROTO_IP, IP_MULTICAST_LOOP);
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}
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static int opt_ip_multicast_ttl(lua_State *L)
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{
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p_udp udp = (p_udp) aux_checkgroup(L, "udp{any}", 1);
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int val = (int) luaL_checknumber(L, 2);
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if (setsockopt(udp->sock, IPPROTO_IP, IP_MULTICAST_TTL,
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(char *) &val, sizeof(val)) < 0) {
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lua_pushnil(L);
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lua_pushstring(L, "setsockopt failed");
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return 2;
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}
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lua_pushnumber(L, 1);
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return 1;
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}
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static int opt_membership(lua_State *L, int level, int name)
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{
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p_udp udp = (p_udp) aux_checkgroup(L, "udp{any}", 1);
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struct ip_mreq val;
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if (!lua_istable(L, 2))
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luaL_typerror(L, 2, lua_typename(L, LUA_TTABLE));
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lua_pushstring(L, "multiaddr");
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lua_gettable(L, 2);
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if (!lua_isstring(L, -1)) luaL_argerror(L, 2, "invalid 'group' field");
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if (!inet_aton(lua_tostring(L, -1), &val.imr_multiaddr))
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luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
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lua_pushstring(L, "interface");
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lua_gettable(L, 2);
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if (!lua_isstring(L, -1)) luaL_argerror(L, 2, "invalid 'interface' field");
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val.imr_interface.s_addr = htonl(INADDR_ANY);
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if (strcmp(lua_tostring(L, -1), "*") &&
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!inet_aton(lua_tostring(L, -1), &val.imr_interface))
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luaL_argerror(L, 3, "invalid 'interface' ip address");
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if (setsockopt(udp->sock, level, name, (char *) &val, sizeof(val)) < 0) {
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lua_pushnil(L);
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lua_pushstring(L, "setsockopt failed");
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return 2;
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}
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lua_pushnumber(L, 1);
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return 1;
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}
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static int opt_ip_add_membership(lua_State *L)
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{
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return opt_membership(L, IPPROTO_IP, IP_ADD_MEMBERSHIP);
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}
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static int opt_ip_drop_membersip(lua_State *L)
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{
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return opt_membership(L, IPPROTO_IP, IP_DROP_MEMBERSHIP);
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}
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/*-------------------------------------------------------------------------*\
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* Just call tm methods
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\*-------------------------------------------------------------------------*/
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@ -145,7 +145,7 @@ int sock_send(p_sock ps, const char *data, size_t count, size_t *sent,
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else return IO_TIMEOUT;
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/* here we know the connection has been closed */
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} else return IO_CLOSED;
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/* here we sent successfully sent something */
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/* here we successfully sent something */
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} else {
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*sent = put;
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return IO_DONE;
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@ -159,34 +159,36 @@ int sock_sendto(p_sock ps, const char *data, size_t count, size_t *sent,
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SA *addr, socklen_t addr_len, int timeout)
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{
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t_sock sock = *ps;
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struct timeval tv;
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fd_set fds;
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ssize_t put = 0;
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int err;
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ssize_t put;
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int ret;
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/* avoid making system calls on closed sockets */
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if (sock == SOCK_INVALID) return IO_CLOSED;
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tv.tv_sec = timeout / 1000;
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tv.tv_usec = (timeout % 1000) * 1000;
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FD_ZERO(&fds);
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FD_SET(sock, &fds);
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ret = select(sock+1, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL);
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if (ret > 0) {
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put = sendto(sock, data, count, 0, addr, addr_len);
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if (put <= 0) {
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err = IO_CLOSED;
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#ifdef __CYGWIN__
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/* this is for CYGWIN, which is like Unix but has Win32 bugs */
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if (sent < 0 && errno == EWOULDBLOCK) err = IO_DONE;
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#endif
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*sent = 0;
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} else {
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*sent = put;
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err = IO_DONE;
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}
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return err;
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} else {
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/* make sure we repeat in case the call was interrupted */
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do put = sendto(sock, data, count, 0, addr, addr_len);
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while (put <= 0 && errno == EINTR);
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/* deal with failure */
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if (put <= 0) {
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/* in any case, nothing has been sent */
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*sent = 0;
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return IO_TIMEOUT;
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/* run select to avoid busy wait */
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if (errno != EPIPE) {
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struct timeval tv;
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fd_set fds;
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tv.tv_sec = timeout / 1000;
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tv.tv_usec = (timeout % 1000) * 1000;
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FD_ZERO(&fds);
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FD_SET(sock, &fds);
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ret = select(sock+1, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL);
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/* tell the caller to call us again because there is more data */
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if (ret > 0) return IO_DONE;
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/* tell the caller there was no data before timeout */
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else return IO_TIMEOUT;
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/* here we know the connection has been closed */
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} else return IO_CLOSED;
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/* here we successfully sent something */
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} else {
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*sent = put;
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return IO_DONE;
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}
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}
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SA *addr, socklen_t *addr_len, int timeout)
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{
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t_sock sock = *ps;
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struct timeval tv;
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fd_set fds;
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int ret;
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ssize_t taken;
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if (sock == SOCK_INVALID) return IO_CLOSED;
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ssize_t taken = 0;
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tv.tv_sec = timeout / 1000;
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tv.tv_usec = (timeout % 1000) * 1000;
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FD_ZERO(&fds);
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FD_SET(sock, &fds);
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ret = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
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if (ret > 0) {
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taken = recvfrom(sock, data, count, 0, addr, addr_len);
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if (taken <= 0) {
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*got = 0;
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return IO_CLOSED;
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} else {
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*got = taken;
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return IO_DONE;
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}
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} else {
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do taken = recvfrom(sock, data, count, 0, addr, addr_len);
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while (taken <= 0 && errno == EINTR);
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if (taken <= 0) {
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struct timeval tv;
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fd_set fds;
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int ret;
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*got = 0;
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return IO_TIMEOUT;
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if (taken == 0) return IO_CLOSED;
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tv.tv_sec = timeout / 1000;
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tv.tv_usec = (timeout % 1000) * 1000;
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FD_ZERO(&fds);
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FD_SET(sock, &fds);
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ret = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
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if (ret > 0) return IO_DONE;
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else return IO_TIMEOUT;
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} else {
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*got = taken;
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return IO_DONE;
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}
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}
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180
src/wsocket.c
180
src/wsocket.c
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@ -100,7 +100,7 @@ int sock_accept(p_sock ps, p_sock pa, SA *addr, socklen_t *addr_len,
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FD_ZERO(&fds);
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FD_SET(sock, &fds);
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*pa = SOCK_INVALID;
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if (select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL) <= 0)
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if (select(0, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL) <= 0)
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return IO_TIMEOUT;
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if (!addr) addr = &dummy_addr;
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if (!addr_len) addr_len = &dummy_len;
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@ -116,34 +116,35 @@ int sock_send(p_sock ps, const char *data, size_t count, size_t *sent,
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int timeout)
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{
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t_sock sock = *ps;
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struct timeval tv;
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fd_set fds;
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ssize_t put = 0;
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if (sock == SOCK_INVALID) return IO_CLOSED;
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int err;
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ssize_t put;
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int ret;
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tv.tv_sec = timeout / 1000;
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tv.tv_usec = (timeout % 1000) * 1000;
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FD_ZERO(&fds);
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FD_SET(sock, &fds);
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ret = select(sock+1, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL);
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if (ret > 0) {
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put = send(sock, data, count, 0);
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if (put <= 0) {
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/* a bug in WinSock forces us to do a busy wait until we manage
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** to write, because select returns immediately even though it
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** should have blocked us until we could write... */
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if (WSAGetLastError() == WSAEWOULDBLOCK) err = IO_DONE;
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else err = IO_CLOSED;
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*sent = 0;
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} else {
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*sent = put;
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err = IO_DONE;
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}
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return err;
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} else {
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/* avoid making system calls on closed sockets */
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if (sock == SOCK_INVALID) return IO_CLOSED;
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/* try to send something */
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put = send(sock, data, (int) count, 0);
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/* deal with failure */
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if (put <= 0) {
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/* in any case, nothing has been sent */
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*sent = 0;
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return IO_TIMEOUT;
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/* run select to avoid busy wait */
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if (WSAGetLastError() == WSAEWOULDBLOCK) {
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struct timeval tv;
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fd_set fds;
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tv.tv_sec = timeout / 1000;
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tv.tv_usec = (timeout % 1000) * 1000;
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FD_ZERO(&fds);
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FD_SET(sock, &fds);
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ret = select(0, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL);
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/* tell the caller to call us again because there is more data */
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if (ret > 0) return IO_DONE;
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/* tell the caller there was no data before timeout */
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else return IO_TIMEOUT;
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/* here we know the connection has been closed */
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} else return IO_CLOSED;
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/* here we successfully sent something */
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} else {
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*sent = put;
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return IO_DONE;
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}
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}
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@ -154,34 +155,35 @@ int sock_sendto(p_sock ps, const char *data, size_t count, size_t *sent,
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SA *addr, socklen_t addr_len, int timeout)
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{
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t_sock sock = *ps;
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struct timeval tv;
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fd_set fds;
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ssize_t put = 0;
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int err;
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ssize_t put;
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int ret;
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/* avoid making system calls on closed sockets */
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if (sock == SOCK_INVALID) return IO_CLOSED;
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tv.tv_sec = timeout / 1000;
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tv.tv_usec = (timeout % 1000) * 1000;
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FD_ZERO(&fds);
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FD_SET(sock, &fds);
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ret = select(sock+1, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL);
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if (ret > 0) {
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put = sendto(sock, data, count, 0, addr, addr_len);
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if (put <= 0) {
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/* a bug in WinSock forces us to do a busy wait until we manage
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** to write, because select returns immediately even though it
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** should have blocked us until we could write... */
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if (WSAGetLastError() == WSAEWOULDBLOCK) err = IO_DONE;
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else err = IO_CLOSED;
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*sent = 0;
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} else {
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*sent = put;
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err = IO_DONE;
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}
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return err;
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} else {
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/* try to send something */
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put = sendto(sock, data, (int) count, 0, addr, addr_len);
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/* deal with failure */
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if (put <= 0) {
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/* in any case, nothing has been sent */
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*sent = 0;
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return IO_TIMEOUT;
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/* run select to avoid busy wait */
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if (WSAGetLastError() == WSAEWOULDBLOCK) {
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struct timeval tv;
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fd_set fds;
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tv.tv_sec = timeout / 1000;
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tv.tv_usec = (timeout % 1000) * 1000;
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FD_ZERO(&fds);
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FD_SET(sock, &fds);
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ret = select(0, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL);
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/* tell the caller to call us again because there is more data */
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if (ret > 0) return IO_DONE;
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/* tell the caller there was no data before timeout */
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else return IO_TIMEOUT;
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/* here we know the connection has been closed */
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} else return IO_CLOSED;
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/* here we successfully sent something */
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} else {
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*sent = put;
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return IO_DONE;
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}
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}
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@ -191,28 +193,25 @@ int sock_sendto(p_sock ps, const char *data, size_t count, size_t *sent,
|
|||
int sock_recv(p_sock ps, char *data, size_t count, size_t *got, int timeout)
|
||||
{
|
||||
t_sock sock = *ps;
|
||||
struct timeval tv;
|
||||
fd_set fds;
|
||||
int ret;
|
||||
ssize_t taken = 0;
|
||||
ssize_t taken;
|
||||
if (sock == SOCK_INVALID) return IO_CLOSED;
|
||||
tv.tv_sec = timeout / 1000;
|
||||
tv.tv_usec = (timeout % 1000) * 1000;
|
||||
FD_ZERO(&fds);
|
||||
FD_SET(sock, &fds);
|
||||
ret = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
|
||||
if (ret > 0) {
|
||||
taken = recv(sock, data, count, 0);
|
||||
if (taken <= 0) {
|
||||
*got = 0;
|
||||
return IO_CLOSED;
|
||||
} else {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
} else {
|
||||
taken = recv(sock, data, (int) count, 0);
|
||||
if (taken <= 0) {
|
||||
struct timeval tv;
|
||||
fd_set fds;
|
||||
int ret;
|
||||
*got = 0;
|
||||
return IO_TIMEOUT;
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
tv.tv_sec = timeout / 1000;
|
||||
tv.tv_usec = (timeout % 1000) * 1000;
|
||||
FD_ZERO(&fds);
|
||||
FD_SET(sock, &fds);
|
||||
ret = select(0, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
|
||||
if (ret > 0) return IO_DONE;
|
||||
else return IO_TIMEOUT;
|
||||
} else {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -223,28 +222,25 @@ int sock_recvfrom(p_sock ps, char *data, size_t count, size_t *got,
|
|||
SA *addr, socklen_t *addr_len, int timeout)
|
||||
{
|
||||
t_sock sock = *ps;
|
||||
struct timeval tv;
|
||||
fd_set fds;
|
||||
int ret;
|
||||
ssize_t taken = 0;
|
||||
ssize_t taken;
|
||||
if (sock == SOCK_INVALID) return IO_CLOSED;
|
||||
tv.tv_sec = timeout / 1000;
|
||||
tv.tv_usec = (timeout % 1000) * 1000;
|
||||
FD_ZERO(&fds);
|
||||
FD_SET(sock, &fds);
|
||||
ret = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
|
||||
if (ret > 0) {
|
||||
taken = recvfrom(sock, data, count, 0, addr, addr_len);
|
||||
if (taken <= 0) {
|
||||
*got = 0;
|
||||
return IO_CLOSED;
|
||||
} else {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
} else {
|
||||
taken = recvfrom(sock, data, (int) count, 0, addr, addr_len);
|
||||
if (taken <= 0) {
|
||||
struct timeval tv;
|
||||
fd_set fds;
|
||||
int ret;
|
||||
*got = 0;
|
||||
return IO_TIMEOUT;
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
tv.tv_sec = timeout / 1000;
|
||||
tv.tv_usec = (timeout % 1000) * 1000;
|
||||
FD_ZERO(&fds);
|
||||
FD_SET(sock, &fds);
|
||||
ret = select(0, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
|
||||
if (ret > 0) return IO_DONE;
|
||||
else return IO_TIMEOUT;
|
||||
} else {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue