Worked on the manual.

Implemented stuffing (needs test)
Added cddb and qp examples.
This commit is contained in:
Diego Nehab 2004-02-04 14:29:11 +00:00
parent f67864f86c
commit 0b2542d1a6
37 changed files with 649 additions and 332 deletions

View file

@ -40,7 +40,8 @@ LuaSocket is a <a href="http://www.lua.org">Lua</a> extension library
that is composed by two parts: a C layer that provides support for the TCP
and UDP transport layers, and a set of Lua modules that add support for
the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and
downloading files) protocols.
downloading files) protocols and other functionality commonly needed by
applications that deal with the Internet.
</p>
<p>
@ -106,10 +107,25 @@ This binary has been compiled with the <tt>LUASOCKET_DEBUG</tt>
option, and should be able to run the automatic test procedures.
</p>
<!-- thanks +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<h2 id=thanks>Special thanks</h2>
<p>
Throughout LuaSocket its history, many people gave sugestions that helped
improve it. For that, I thank the Lua comunity.
Special thanks go to
David Burgess, who has pushed the library to a new level of quality and
from whom I have learned a lot stuff that doesn't show up in RFCs.
Special thanks also to Carlos Cassino, who played a big part in the
extensible design seen in the C core of LuaSocket 2.0.
</p>
<!-- whatsnew +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
<h2 id=new>What's New</h2>
<p>
Most of the changes for 2.0 happened in the C layer, which
has been almost completely rewritten. The code has been ported to Lua 5.0