New accept/connect code.

Better error checking.
Better tests.
__tostring implemented.
This commit is contained in:
Diego Nehab 2004-01-24 00:18:19 +00:00
parent 42e0e74487
commit 0c9f420a35
10 changed files with 424 additions and 196 deletions

View file

@ -15,9 +15,11 @@
#include "socket.h"
static const char *sock_createstrerror(void);
static const char *sock_bindstrerror(void);
static const char *sock_connectstrerror(void);
static const char *sock_createstrerror(int err);
static const char *sock_bindstrerror(int err);
static const char *sock_connectstrerror(int err);
static const char *sock_acceptstrerror(int err);
static const char *sock_listenstrerror(int err);
/*-------------------------------------------------------------------------*\
* Initializes module
@ -35,12 +37,24 @@ int sock_open(void)
return 1;
}
/*-------------------------------------------------------------------------*\
* Select with int timeout in ms
\*-------------------------------------------------------------------------*/
int sock_select(int n, fd_set *rfds, fd_set *wfds, fd_set *efds, int timeout)
{
struct timeval tv;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
return select(n, rfds, wfds, efds, timeout >= 0? &tv: NULL);
}
/*-------------------------------------------------------------------------*\
* Close and inutilize socket
\*-------------------------------------------------------------------------*/
void sock_destroy(p_sock ps)
{
if (*ps != SOCK_INVALID) {
sock_setblocking(ps); /* close can take a long time on WIN32 */
closesocket(*ps);
*ps = SOCK_INVALID;
}
@ -51,7 +65,9 @@ void sock_destroy(p_sock ps)
\*-------------------------------------------------------------------------*/
void sock_shutdown(p_sock ps, int how)
{
sock_setblocking(ps);
shutdown(*ps, how);
sock_setnonblocking(ps);
}
/*-------------------------------------------------------------------------*\
@ -61,10 +77,11 @@ const char *sock_create(p_sock ps, int domain, int type, int protocol)
{
int val = 1;
t_sock sock = socket(domain, type, protocol);
if (sock == SOCK_INVALID) return sock_createstrerror();
if (sock == SOCK_INVALID)
return sock_createstrerror(WSAGetLastError());
*ps = sock;
sock_setnonblocking(ps);
setsockopt(*ps, SOL_SOCKET, SO_REUSEADDR, (char *) &val, sizeof(val));
sock_setnonblocking(ps);
return NULL;
}
@ -75,7 +92,6 @@ const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len, p_tm tm)
{
t_sock sock = *ps;
int err, timeout = tm_getretry(tm);
struct timeval tv;
fd_set efds, wfds;
/* don't call on closed socket */
if (sock == SOCK_INVALID) return io_strerror(IO_CLOSED);
@ -84,27 +100,24 @@ const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len, p_tm tm)
/* if no error, we're done */
if (err == 0) return NULL;
/* make sure the system is trying to connect */
if (WSAGetLastError() != WSAEWOULDBLOCK) return sock_connectstrerror();
err = WSAGetLastError();
if (err != WSAEWOULDBLOCK) return sock_connectstrerror(err);
/* wait for a timeout or for the system's answer */
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&wfds); FD_SET(sock, &wfds);
FD_ZERO(&efds); FD_SET(sock, &efds);
/* we run select to wait */
err = select(0, NULL, &wfds, &efds, timeout >= 0? &tv: NULL);
err = sock_select(0, NULL, &wfds, &efds, timeout);
/* if select returned due to an event */
if (err > 0 ) {
/* if was in efds, we failed */
if (FD_ISSET(sock,&efds) || !FD_ISSET(sock,&wfds)) {
int why;
int len = sizeof(why);
if (FD_ISSET(sock, &efds)) {
int why, len = sizeof(why);
/* find out why we failed */
getsockopt(sock, SOL_SOCKET, SO_ERROR, (char *)&why, &len);
WSASetLastError(why);
return sock_connectstrerror();
/* if was in wfds, we succeeded */
return sock_connectstrerror(why);
/* otherwise it must be in wfds, so we succeeded */
} else return NULL;
/* if nothing happened, we timed out */
/* if no event happened, we timed out */
} else return io_strerror(IO_TIMEOUT);
}
@ -113,44 +126,60 @@ const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len, p_tm tm)
\*-------------------------------------------------------------------------*/
const char *sock_bind(p_sock ps, SA *addr, socklen_t addr_len)
{
if (bind(*ps, addr, addr_len) < 0) return sock_bindstrerror();
else return NULL;
const char *err = NULL;
sock_setblocking(ps);
if (bind(*ps, addr, addr_len) < 0)
err = sock_bindstrerror(WSAGetLastError());
sock_setnonblocking(ps);
return err;
}
/*-------------------------------------------------------------------------*\
*
\*-------------------------------------------------------------------------*/
void sock_listen(p_sock ps, int backlog)
const char *sock_listen(p_sock ps, int backlog)
{
listen(*ps, backlog);
const char *err = NULL;
sock_setblocking(ps);
if (listen(*ps, backlog) < 0)
err = sock_listenstrerror(WSAGetLastError());
sock_setnonblocking(ps);
return err;
}
/*-------------------------------------------------------------------------*\
* Accept with timeout
\*-------------------------------------------------------------------------*/
int sock_accept(p_sock ps, p_sock pa, SA *addr, socklen_t *addr_len, p_tm tm)
const char *sock_accept(p_sock ps, p_sock pa, SA *addr,
socklen_t *addr_len, p_tm tm)
{
t_sock sock = *ps;
SA dummy_addr;
socklen_t dummy_len = sizeof(dummy_addr);
if (sock == SOCK_INVALID) return IO_CLOSED;
if (sock == SOCK_INVALID) return io_strerror(IO_CLOSED);
if (!addr) addr = &dummy_addr;
if (!addr_len) addr_len = &dummy_len;
for (;;) {
fd_set rfds;
int timeout = tm_getretry(tm);
struct timeval tv;
fd_set fds;
int err;
/* try to get client socket */
*pa = accept(sock, addr, addr_len);
if (*pa != SOCK_INVALID) return IO_DONE;
if (timeout == 0) return IO_TIMEOUT;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds);
FD_SET(sock, &fds);
/* call select just to avoid busy-wait. */
select(0, &fds, NULL, NULL, timeout >= 0? &tv: NULL);
/* if return is valid, we are done */
if (*pa != SOCK_INVALID) return NULL;
/* optimization */
if (timeout == 0) return io_strerror(IO_TIMEOUT);
/* otherwise find out why we failed */
err = WSAGetLastError();
/* if we failed because there was no connectoin, keep trying*/
if (err != WSAEWOULDBLOCK) return sock_acceptstrerror(err);
/* call select to avoid busy wait */
FD_ZERO(&rfds);
FD_SET(sock, &rfds);
err = sock_select(0, &rfds, NULL, NULL, timeout);
if (err <= 0) return io_strerror(IO_TIMEOUT);
}
return IO_TIMEOUT; /* can't get here */
return io_strerror(IO_TIMEOUT); /* can't get here */
}
/*-------------------------------------------------------------------------*\
@ -172,13 +201,10 @@ int sock_send(p_sock ps, const char *data, size_t count, size_t *sent,
*sent = 0;
/* run select to avoid busy wait */
if (WSAGetLastError() == WSAEWOULDBLOCK) {
struct timeval tv;
fd_set fds;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds);
FD_SET(sock, &fds);
ret = select(0, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL);
ret = sock_select(0, NULL, &fds, NULL, timeout);
/* tell the caller to call us again because there is more data */
if (ret > 0) return IO_DONE;
/* tell the caller there was no data before timeout */
@ -211,13 +237,10 @@ int sock_sendto(p_sock ps, const char *data, size_t count, size_t *sent,
*sent = 0;
/* run select to avoid busy wait */
if (WSAGetLastError() == WSAEWOULDBLOCK) {
struct timeval tv;
fd_set fds;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds);
FD_SET(sock, &fds);
ret = select(0, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL);
ret = sock_select(0, NULL, &fds, NULL, timeout);
/* tell the caller to call us again because there is more data */
if (ret > 0) return IO_DONE;
/* tell the caller there was no data before timeout */
@ -241,16 +264,13 @@ int sock_recv(p_sock ps, char *data, size_t count, size_t *got, int timeout)
if (sock == SOCK_INVALID) return IO_CLOSED;
taken = recv(sock, data, (int) count, 0);
if (taken <= 0) {
struct timeval tv;
fd_set fds;
int ret;
*got = 0;
if (taken == 0) return IO_CLOSED;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds);
FD_SET(sock, &fds);
ret = select(0, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
ret = sock_select(0, &fds, NULL, NULL, timeout);
if (ret > 0) return IO_DONE;
else return IO_TIMEOUT;
} else {
@ -270,16 +290,13 @@ int sock_recvfrom(p_sock ps, char *data, size_t count, size_t *got,
if (sock == SOCK_INVALID) return IO_CLOSED;
taken = recvfrom(sock, data, (int) count, 0, addr, addr_len);
if (taken <= 0) {
struct timeval tv;
fd_set fds;
int ret;
*got = 0;
if (taken == 0) return IO_CLOSED;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&fds);
FD_SET(sock, &fds);
ret = select(0, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL);
ret = sock_select(0, &fds, NULL, NULL, timeout);
if (ret > 0) return IO_DONE;
else return IO_TIMEOUT;
} else {
@ -309,51 +326,117 @@ void sock_setnonblocking(p_sock ps)
/*-------------------------------------------------------------------------*\
* Error translation functions
\*-------------------------------------------------------------------------*/
/* return error messages for the known errors reported by gethostbyname */
const char *sock_hoststrerror(void)
{
switch (WSAGetLastError()) {
case HOST_NOT_FOUND: return "host not found";
case NO_ADDRESS: return "unable to resolve host name";
case NO_RECOVERY: return "name server error";
case TRY_AGAIN: return "name server unavailable, try again later.";
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAHOST_NOT_FOUND: return "host not found";
case WSATRY_AGAIN: return "name server unavailable, try again later";
case WSANO_RECOVERY: return "name server error";
case WSANO_DATA: return "host not found";
case WSAEINPROGRESS: return "another call in progress";
case WSAEFAULT: return "invalid memory address";
case WSAEINTR: return "call interrupted";
default: return "unknown error";
}
}
static const char *sock_createstrerror(void)
/* return error messages for the known errors reported by socket */
static const char *sock_createstrerror(int err)
{
switch (WSAGetLastError()) {
switch (err) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEAFNOSUPPORT: return "address family not supported";
case WSAEINPROGRESS: return "another call in progress";
case WSAEMFILE: return "descriptor table is full";
case WSAENOBUFS: return "insufficient buffer space";
case WSAEPROTONOSUPPORT: return "protocol not supported";
case WSAEPROTOTYPE: return "wrong protocol type";
case WSAESOCKTNOSUPPORT: return "socket type not supported by family";
default: return "unknown error";
}
}
static const char *sock_bindstrerror(void)
/* return error messages for the known errors reported by accept */
static const char *sock_acceptstrerror(int err)
{
switch (WSAGetLastError()) {
switch (err) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEADDRINUSE: return "address already in use";
case WSAEINVAL: return "socket already bound";
case WSAENOBUFS: return "too many connections";
case WSAEFAULT: return "invalid address";
case WSAENOTSOCK: return "not a socket descriptor";
case WSAEFAULT: return "invalid memory address";
case WSAEINTR: return "call interrupted";
case WSAEINPROGRESS: return "another call in progress";
case WSAEINVAL: return "not listening";
case WSAEMFILE: return "descriptor table is full";
case WSAENOBUFS: return "insufficient buffer space";
case WSAENOTSOCK: return "descriptor not a socket";
case WSAEOPNOTSUPP: return "not supported";
case WSAEWOULDBLOCK: return "call would block";
default: return "unknown error";
}
}
static const char *sock_connectstrerror(void)
/* return error messages for the known errors reported by bind */
static const char *sock_bindstrerror(int err)
{
switch (WSAGetLastError()) {
switch (err) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEACCES: return "broadcast not enabled for socket";
case WSAEADDRINUSE: return "address already in use";
case WSAEADDRNOTAVAIL: return "address unavailable";
case WSAEADDRNOTAVAIL: return "address not available in local host";
case WSAEFAULT: return "invalid memory address";
case WSAEINPROGRESS: return "another call in progress";
case WSAEINVAL: return "already bound";
case WSAENOBUFS: return "insuficient buffer space";
case WSAENOTSOCK: return "descriptor not a socket";
default: return "unknown error";
}
}
/* return error messages for the known errors reported by listen */
static const char *sock_listenstrerror(int err)
{
switch (err) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEADDRINUSE: return "local address already in use";
case WSAEINPROGRESS: return "another call in progress";
case WSAEINVAL: return "not bound";
case WSAEISCONN: return "already connected";
case WSAEMFILE: return "descriptor table is full";
case WSAENOBUFS: return "insuficient buffer space";
case WSAENOTSOCK: return "descriptor not a socket";
case WSAEOPNOTSUPP: return "not supported";
default: return "unknown error";
}
}
/* return error messages for the known errors reported by connect */
static const char *sock_connectstrerror(int err)
{
switch (err) {
case WSANOTINITIALISED: return "not initialized";
case WSAENETDOWN: return "network is down";
case WSAEADDRINUSE: return "local address already in use";
case WSAEINTR: return "call interrupted";
case WSAEINPROGRESS: return "another call in progress";
case WSAEALREADY: return "connect already in progress";
case WSAEADDRNOTAVAIL: return "invalid remote address";
case WSAEAFNOSUPPORT: return "address family not supported";
case WSAECONNREFUSED: return "connection refused";
case WSAEFAULT: return "invalid memory address";
case WSAEINVAL: return "socket is listening";
case WSAEISCONN: return "socket already connected";
case WSAENETUNREACH: return "network is unreachable";
case WSAENOTSOCK: return "descriptor not a socket";
case WSAETIMEDOUT: return io_strerror(IO_TIMEOUT);
case WSAEWOULDBLOCK: return "would block";
case WSAEACCES: return "broadcast not enabled";
default: return "unknown error";
}
}