Fixed functions that return messages in ?socket.c.

Moved complexity of connect and accept there.
Created a new options.c module to take care of options.
Auxiliar.c is now cleaner.
This commit is contained in:
Diego Nehab 2004-01-21 18:40:52 +00:00
parent e63f500d24
commit 195069cf5f
16 changed files with 284 additions and 275 deletions

View file

@ -177,14 +177,22 @@ static void inet_pushresolved(lua_State *L, struct hostent *hp)
lua_settable(L, resolved);
}
/*-------------------------------------------------------------------------*\
* Tries to create a new inet socket
\*-------------------------------------------------------------------------*/
const char *inet_trycreate(p_sock ps, int type)
{
return sock_create(ps, AF_INET, type, 0);
}
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_sock ps, p_tm tm, const char *address,
unsigned short port)
const char *inet_tryconnect(p_sock ps, const char *address,
unsigned short port, p_tm tm)
{
struct sockaddr_in remote;
int err;
const char *err;
memset(&remote, 0, sizeof(remote));
remote.sin_family = AF_INET;
remote.sin_port = htons(port);
@ -197,14 +205,9 @@ const char *inet_tryconnect(p_sock ps, p_tm tm, const char *address,
memcpy(&remote.sin_addr, *addr, sizeof(struct in_addr));
}
} else remote.sin_family = AF_UNSPEC;
do err = sock_connect(ps, (SA *) &remote, sizeof(remote), tm_getretry(tm));
while (err == IO_RETRY && tm_getretry(tm));
if (err != IO_DONE) {
sock_destroy(ps);
*ps = SOCK_INVALID;
if (err == IO_ERROR) return sock_connectstrerror();
else return io_strerror(err);
} else return NULL;
err = sock_connect(ps, (SA *) &remote, sizeof(remote), tm);
if (err) sock_destroy(ps);
return err;
}
/*-------------------------------------------------------------------------*\
@ -214,6 +217,7 @@ const char *inet_trybind(p_sock ps, const char *address, unsigned short port,
int backlog)
{
struct sockaddr_in local;
const char *err;
memset(&local, 0, sizeof(local));
/* address is either wildcard or a valid ip address */
local.sin_addr.s_addr = htonl(INADDR_ANY);
@ -228,10 +232,10 @@ const char *inet_trybind(p_sock ps, const char *address, unsigned short port,
memcpy(&local.sin_addr, *addr, sizeof(struct in_addr));
}
sock_setblocking(ps);
if (sock_bind(ps, (SA *) &local, sizeof(local)) != IO_DONE) {
err = sock_bind(ps, (SA *) &local, sizeof(local));
if (err) {
sock_destroy(ps);
*ps = SOCK_INVALID;
return sock_bindstrerror();
return err;
} else {
sock_setnonblocking(ps);
if (backlog >= 0) sock_listen(ps, backlog);
@ -239,30 +243,6 @@ const char *inet_trybind(p_sock ps, const char *address, unsigned short port,
}
}
/*-------------------------------------------------------------------------*\
* Tries to create a new inet socket
\*-------------------------------------------------------------------------*/
const char *inet_trycreate(p_sock ps, int type)
{
if (sock_create(ps, AF_INET, type, 0) == IO_DONE) return NULL;
else return sock_createstrerror();
}
/*-------------------------------------------------------------------------*\
* Tries to accept an inet socket
\*-------------------------------------------------------------------------*/
const char *inet_tryaccept(p_sock ps, p_tm tm, p_sock pc)
{
struct sockaddr_in addr;
socklen_t addr_len = sizeof(addr);
int err;
/* loop until connection accepted or timeout happens */
do err = sock_accept(ps, pc, (SA *) &addr, &addr_len, tm_getretry(tm));
while (err == IO_RETRY && tm_getretry(tm) != 0);
if (err == IO_RETRY) err = IO_TIMEOUT;
return io_strerror(err);
}
/*-------------------------------------------------------------------------*\
* Some systems do not provide this so that we provide our own. It's not
* marvelously fast, but it works just fine.