fix(build): Use gai_strerrorA not gai_strerror on Windows
* Explicitly call gai_strerrorA (for Windows builds), so that the code work correctly in 32bit or 64bit builds. * Implement GAI_STRERROR macro to deal with Windows vs. Non-Windows compiles for 64-bit. * make usocket.c consistent with other modules that call macro GAI_STRERROR * Use different name not just different case for macro wrapping function Co-authored-by: Caleb Maclennan <caleb@alerque.com>
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5 changed files with 8 additions and 6 deletions
4
src/inet.c
Normal file → Executable file
4
src/inet.c
Normal file → Executable file
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@ -253,7 +253,7 @@ int inet_meth_getpeername(lua_State *L, p_socket ps, int family)
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port, sizeof(port), NI_NUMERICHOST | NI_NUMERICSERV);
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if (err) {
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lua_pushnil(L);
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lua_pushstring(L, gai_strerror(err));
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lua_pushstring(L, LUA_GAI_STRERROR(err));
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return 2;
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}
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lua_pushstring(L, name);
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@ -286,7 +286,7 @@ int inet_meth_getsockname(lua_State *L, p_socket ps, int family)
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name, INET6_ADDRSTRLEN, port, 6, NI_NUMERICHOST | NI_NUMERICSERV);
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if (err) {
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lua_pushnil(L);
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lua_pushstring(L, gai_strerror(err));
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lua_pushstring(L, LUA_GAI_STRERROR(err));
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return 2;
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}
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lua_pushstring(L, name);
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