In pre release mode!
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What's New
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The big change for the 2.0 (beta3) release was the adoption of the Lua
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5.1 package proposal. There were several bug fixes too (a beta is a
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beta, is a beta).
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There is no big change for the 2.0 (final) release. It is
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basically a bug fix release. The main improvement is in the
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non-blocking support.
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* New compat-5.1 distribution:
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- Instalation uses new directory structure;
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- Namespace hierarchy is in now back in use (ex. socket.url instead of url);
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- All modules call require even for standard libraries;
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* LTN12 avoids coroutines (so you can go wild on the C side);
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* socket.select wasn't calling tm_markstart;
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* Kludge on wsocket.c:sock_send for Windows timeout issue moved to
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buffer.c:sendraw so it's not a kludge anymore;
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* socket.protect only catches errors thrown by socket.try;
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* Fixed udp:sendto to call sock_sendto instead of sock_send;
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* close wasn't returning 1!
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* socket.gettime returns time since Unix Epoch 1/1/1970 (UTC)
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* socket.sleep is robust to interrupts;
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* http.PROXY wasn't working.
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* fixed some of the examples
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* New: sample module dispatch.lua implements a coroutine
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based dispatcher;
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* New: sample check-links.lua works both in blocking and
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non-blocking mode using coroutines (using the new
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dispatcher);
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* New: sample forward.lua implements a coroutine based
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forward server (using the new dispatcher);
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* Improved: tcp:send(data, i, j) to return (i+sent-1). This
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is great for non-blocking I/O, but might break some code;
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* Improved: HTTP, SMTP, and FTP functions to accept a new
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field create that overrides the function used to create
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socket objects;
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* Improved: smtp.message now supports multipart/alternative
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(for the HTML messages we all love so much);
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* Fixed: smtp.send was hanging on errors returned by LTN12
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sources;
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* Fixed: url.absolute() to work when base_url is in parsed
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form;
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* Fixed: http.request() not to redirect when the location
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header is empty (naughty servers...);
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* Fixed: tcp{client}:shutdown() to check for class instead
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of group;
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* Fixed: The manual to stop using socket.try() in place of
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assert(), since it can't;
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* Improved: Got rid of package.loaded.base = _G kludge;
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* Fixed: Parts of the manual referred to require("http")
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instead of require("socket.http");
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* Improved: Socket and MIME binaries are called 'core' each
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inside their directory (ex. "socket/core.dll"). The 'l'
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prefix was just a bad idea;
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* Improved: Using bundles in Mac OS X, instead of dylibs;
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* Fixed: luasocket.h to export luaopen_socket_core;
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* Fixed: udp:setpeername() so you can "disconnect" an UDP
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socket;
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* Fixed: A weird bug in HTTP support that caused some
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requests to fail (Florian Berger);
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* Fixed: Bug in socket.select() that caused sockets with
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descriptor 0 to be ignored (Renato Maia);
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* Fixed: "Bug" that caused dns.toip() to crash under uLinux
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(William Trenker);
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* Fixed: "Bug" that caused gethostbyname to crash under VMS
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(Renato Maia);
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* Fixed: tcp:send("") to return 0 bytes sent (Alexander
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Marinov);
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* Improved: socket.DEBUG and socket.VERSION became
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socket._DEBUGs and socket._VERSION for uniformity with other
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libraries;
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* Improved: socket.select now works on empty sets on Windows.
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