Changing from 2.1-rc1 to 3.0-rc1.

This commit is contained in:
Diego Nehab 2013-06-11 19:10:03 +08:00
parent 906abf29d1
commit 6e00ffd62f
10 changed files with 33 additions and 34 deletions

View file

@ -49,7 +49,7 @@ functionality commonly needed by applications that deal with the Internet.
The core support has been implemented so that it is both efficient and
simple to use. It is available to any Lua application once it has been
properly initialized by the interpreter in use. The code has been tested
and runs well on several Windows and Unix platforms. </p>
and runs well on several Windows and UNIX platforms. </p>
<p>
Among the support modules, the most commonly used implement the
@ -78,7 +78,7 @@ LuaSocket.
</p>
<p>
Copyright &copy; 1999-2012 Diego Nehab. All rights reserved. <br>
Copyright &copy; 1999-2013 Diego Nehab. All rights reserved. <br>
Author: <A href="http://www.impa.br/~diego">Diego Nehab</a>
</p>
@ -87,7 +87,7 @@ Author: <A href="http://www.impa.br/~diego">Diego Nehab</a>
<h2 id=download>Download</h2>
<p>
LuaSocket version 2.1-rc1 is now available for download!
LuaSocket version 3.0-rc1 is now available for download!
It is compatible with Lua&nbsp;5.1 and 5.2, and has
been tested on Windows&nbsp;XP, Linux, and Mac OS X. Chances
are it works well on most UNIX distributions and Windows flavors.
@ -96,7 +96,7 @@ are it works well on most UNIX distributions and Windows flavors.
<p>
The library can be downloaded in source code from the
<a href="https://github.com/diegonehab/luasocket/downloads">LuaSocket
project page</a> at GitHub. Besides the full C and Lua source code
project page</a> on GitHub. Besides the full C and Lua source code
for the library, the distribution contains several examples,
this user's manual and basic test procedures.
</p>
@ -113,11 +113,12 @@ manual to find out how to properly install the library.
<p>
This marks the first release of LuaSocket that
wholeheartedly embraces the open-source development
philosophy. After a long hiatus, Matthew Wild finally
convinced me it was time for a release including IPv6
and Lua 5.2 support. Special thanks to Sam Roberts, Florian
Zeitz, and Paul Aurich, Liam Devine, and everybody else that
has helped bring this library back to life.
philosophy. After a long hiatus, Matthew Wild finally
convinced me it was time for a release including IPv6 and
Lua 5.2 support. It was more work than we anticipated.
Special thanks to Sam Roberts, Florian Zeitz, and Paul
Aurich, Liam Devine, Alexey Melnichuk, and everybody else
that has helped bring this library back to life.
</p>
<!-- whatsnew +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
@ -125,12 +126,16 @@ has helped bring this library back to life.
<h2 id=new>What's New</h2>
<p>
Main changes for LuaSocket&nbsp;2.1-rc1 are IPv6 support
Main changes for LuaSocket&nbsp;3.0-rc1 are IPv6 support
and Lua&nbsp;5.2 compatibility.
</p>
<ul>
<li> Added: Compatible with Lua&nbsp;5.2 (using <tt>LUA_COMPAT_MODULE</tt>);
<li> Added: Compatible with Lua&nbsp;5.2
<ul>
<li> Note that unless you define <tt>LUA_COMPAT_MODULE</tt>,
package tables will <em>not</em> be exported as globals!
</ul>
<li> Added: IPv6 support;
<ul>
<li> <tt>Socket.connect</tt> and <tt>socket.bind</tt> support IPv6 addresses;
@ -138,7 +143,8 @@ and Lua&nbsp;5.2 compatibility.
IPv6 addresses, and return the socket family as a third value;
<li> URL module updated to support IPv6 host names;
<li> New <tt>socket.tcp6</tt> and <tt>socket.udp6</tt> functions;
<li> New <tt>socket.dns.getaddrinfo</tt> function;
<li> New <tt>socket.dns.getaddrinfo</tt> and
<tt>socket.dns.getnameinfo</tt> functions;
</ul>
<li> Added: <tt>getoption</tt> method;
<li> Fixed: <tt>url.unescape</tt> was returning additional values;
@ -176,7 +182,7 @@ still available for those that have compatibility issues.
<p>
<small>
Last modified by Diego Nehab on <br>
Mon Apr 16 21:58:56 HKT 2012
Tue Jun 11 18:50:23 HKT 2013
</small>
</p>
</center>