Changed buffer-per-socket to buffer-per-operation.

This is a difficult tradeoff to measure. I think large
datagrams won't be used very frequently. So it is better to
not lock a large buffer to each socket object and instead
allocate and deallocate for each operation receiving a
datagram larger than UDP_DATAGRAMSIZE.
This commit is contained in:
Diego Nehab 2015-10-06 11:33:50 +08:00
parent fd729b32a8
commit be67f63f4e
7 changed files with 64 additions and 62 deletions

View file

@ -147,6 +147,7 @@ Support, Manual">
<a href="socket.html#connect">connect</a>,
<a href="socket.html#connect">connect4</a>,
<a href="socket.html#connect">connect6</a>,
<a href="socket.html#datagramsize">_DATAGRAMSIZE</a>,
<a href="socket.html#debug">_DEBUG</a>,
<a href="dns.html#dns">dns</a>,
<a href="socket.html#gettime">gettime</a>,
@ -158,6 +159,7 @@ Support, Manual">
<a href="socket.html#skip">skip</a>,
<a href="socket.html#sleep">sleep</a>,
<a href="socket.html#setsize">_SETSIZE</a>,
<a href="socket.html#socketinvalid">_SOCKETINVALID</a>,
<a href="socket.html#source">source</a>,
<a href="tcp.html#socket.tcp">tcp</a>,
<a href="tcp.html#socket.tcp4">tcp4</a>,