Changed send function.
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8 changed files with 118 additions and 70 deletions
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@ -113,7 +113,7 @@ The core LuaSocket is almost entirely implemented in C. It is
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usually available as a dynamic library which the interpreter can load
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with the help of a loader module written in Lua.
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Beginning with version 2.0 and following the Lua 5.0 trend, all LuaSocket
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functionality is defined inside tables (or rather a namespaces). No global
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functionality is defined inside tables (or rather namespaces). No global
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variables are ever created.
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Namespaces are obtained with the <tt>require</tt> Lua function, which loads
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and initializes any required library and returns the namespace.
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