Closer to release...

This commit is contained in:
Diego Nehab 2003-03-28 21:08:50 +00:00
parent 307603b24d
commit f18d1b7cd0
31 changed files with 163 additions and 77 deletions

View file

@ -3,6 +3,8 @@
* Lua methods:
* send: unbuffered send using C base_send
* receive: buffered read using C base_receive
*
* RCS ID: $Id$
\*=========================================================================*/
#include <lua.h>
#include <lauxlib.h>

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@ -1,5 +1,6 @@
/*=========================================================================*\
* Buffered input/output routines
*
* RCS ID: $Id$
\*=========================================================================*/
#ifndef BUF_H_
@ -16,7 +17,7 @@
\*-------------------------------------------------------------------------*/
typedef struct t_buf_tag {
size_t buf_first, buf_last;
uchar buf_data[BUF_SIZE];
char buf_data[BUF_SIZE];
p_base buf_base;
} t_buf;
typedef t_buf *p_buf;

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@ -2,7 +2,6 @@
-- FTP support for the Lua language
-- LuaSocket 1.5 toolkit.
-- Author: Diego Nehab
-- Date: 26/12/2000
-- Conforming to: RFC 959, LTN7
-- RCS ID: $Id$
-----------------------------------------------------------------------------

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@ -2,7 +2,6 @@
-- HTTP/1.1 client support for the Lua language.
-- LuaSocket 1.5 toolkit.
-- Author: Diego Nehab
-- Date: 26/12/2000
-- Conforming to: RFC 2616, LTN7
-- RCS ID: $Id$
-----------------------------------------------------------------------------

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@ -1,11 +1,14 @@
/*=========================================================================*\
* Internet domain class
* Internet domain class: inherits from the Socket class, and implement
* a few methods shared by all internet related objects
* Lua methods:
* getpeername: gets socket peer ip address and port
* getsockname: gets local socket ip address and port
* Global Lua fuctions:
* toip: gets resolver info on host name
* tohostname: gets resolver info on dotted-quad
*
* RCS ID: $Id$
\*=========================================================================*/
#include <string.h>
@ -145,7 +148,7 @@ static int inet_lua_getpeername(lua_State *L)
{
p_sock sock = (p_sock) lua_touserdata(L, 1);
struct sockaddr_in peer;
int peer_len = sizeof(peer);
size_t peer_len = sizeof(peer);
if (getpeername(sock->fd, (SA *) &peer, &peer_len) < 0) {
lua_pushnil(L);
return 1;
@ -167,7 +170,7 @@ static int inet_lua_getsockname(lua_State *L)
{
p_sock sock = (p_sock) lua_touserdata(L, 1);
struct sockaddr_in local;
int local_len = sizeof(local);
size_t local_len = sizeof(local);
if (getsockname(sock->fd, (SA *) &local, &local_len) < 0) {
lua_pushnil(L);
return 1;

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@ -1,5 +1,7 @@
/*=========================================================================*\
* Internet domain class
* Internet domain class: inherits from the Socket class, and implement
* a few methods shared by all internet related objects
*
* RCS ID: $Id$
\*=========================================================================*/
#ifndef INET_H_

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@ -63,6 +63,13 @@ LUASOCKET_API int lua_socketlibopen(lua_State *L)
lua_dofile(L, "http.lua");
lua_dofile(L, "smtp.lua");
lua_dofile(L, "ftp.lua");
#else
#include "concat.loh"
#include "code.loh"
#include "url.loh"
#include "http.loh"
#include "smtp.loh"
#include "ftp.loh"
#endif
return 0;
}

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@ -1,6 +1,13 @@
/*=========================================================================*\
* Select implementation
* Global Lua fuctions:
* select: waits until socket ready
* RCS ID: $Id$
\*=========================================================================*/
#include <lua.h>
#include <lauxlib.h>
#include "luasocket.h"
#include "lspriv.h"
#include "lsselect.h"
#include "lsfd.h"
@ -33,10 +40,17 @@ void select_open(lua_State *L)
{
/* push select auxiliar lua function and register
* select_lua_select with it as an upvalue */
luaL_loadfile(L, "lsselect.lua");
lua_call(L, 0, 1);
#ifdef LUASOCKET_DEBUG
lua_dofile(L, "lsselect.lua");
#else
#include "lsselect.loh"
#endif
lua_getglobal(L, LUASOCKET_LIBNAME);
lua_pushstring(L, "_select");
lua_gettable(L, -2);
lua_pushcclosure(L, select_lua_select, 1);
priv_newglobal(L, "select");
lua_pop(L, 1);
/* create luasocket(select) table */
lua_pushstring(L, "luasocket(select)");
lua_newtable(L);

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@ -1,3 +1,7 @@
/*=========================================================================*\
* Select implementation
* RCS ID: $Id$
\*=========================================================================*/
#ifndef SLCT_H_
#define SLCT_H_

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@ -2,7 +2,6 @@
-- SMTP support for the Lua language.
-- LuaSocket 1.5 toolkit
-- Author: Diego Nehab
-- Date: 26/12/2000
-- Conforming to: RFC 821, LTN7
-- RCS ID: $Id$
-----------------------------------------------------------------------------

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@ -1,3 +1,9 @@
/*=========================================================================*\
* Socket class: inherits from the File Descriptor class and is here just
* for extensibility in the future
*
* RCS ID: $id$
\*=========================================================================*/
#ifndef SOCK_H_
#define SOCK_H_

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@ -1,5 +1,10 @@
/*=========================================================================*\
* Timeout management functions
* Global Lua functions:
* _sleep: (debug mode only)
* _time: (debug mode only)
*
* RCS ID: $Id$
\*=========================================================================*/
#include <lua.h>
#include <lauxlib.h>
@ -20,10 +25,8 @@
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
#ifdef LUASOCKET_DEBUG
static int tm_lua_time(lua_State *L);
static int tm_lua_sleep(lua_State *L);
#endif
/*=========================================================================*\
* Exported functions.
@ -123,12 +126,10 @@ int tm_gettime(void)
void tm_open(lua_State *L)
{
(void) L;
#ifdef LUASOCKET_DEBUG
lua_pushcfunction(L, tm_lua_time);
priv_newglobal(L, "_time");
lua_pushcfunction(L, tm_lua_sleep);
priv_newglobal(L, "_sleep");
#endif
}
/*=========================================================================*\
@ -137,7 +138,6 @@ void tm_open(lua_State *L)
/*-------------------------------------------------------------------------*\
* Returns the time the system has been up, in secconds.
\*-------------------------------------------------------------------------*/
#ifdef LUASOCKET_DEBUG
static int tm_lua_time(lua_State *L)
{
lua_pushnumber(L, tm_gettime()/1000.0);
@ -157,4 +157,3 @@ int tm_lua_sleep(lua_State *L)
#endif
return 0;
}
#endif

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@ -1,3 +1,8 @@
/*=========================================================================*\
* Timeout management functions
*
* RCS ID: $Id$
\*=========================================================================*/
#ifndef _TM_H
#define _TM_H

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@ -1,5 +1,17 @@
/*=========================================================================*\
* UDP socket object implementation (inherits from sock and inet)
* UDP class: inherits from Socked and Internet domain classes and provides
* all the functionality for UDP objects.
* Lua methods:
* send: using compat module
* sendto: using compat module
* receive: using compat module
* receivefrom: using compat module
* setpeername: using internet module
* setsockname: using internet module
* Global Lua functions:
* udp: creates the udp object
*
* RCS ID: $Id$
\*=========================================================================*/
#include <string.h>
@ -21,7 +33,7 @@ static int udp_lua_receivefrom(lua_State *L);
static int udp_lua_setpeername(lua_State *L);
static int udp_lua_setsockname(lua_State *L);
static int udp_global_udpsocket(lua_State *L);
static int udp_global_udp(lua_State *L);
static struct luaL_reg funcs[] = {
{"send", udp_lua_send},
@ -44,7 +56,7 @@ void udp_open(lua_State *L)
priv_newclass(L, UDP_CLASS);
udp_inherit(L, UDP_CLASS);
/* declare global functions */
lua_pushcfunction(L, udp_global_udpsocket);
lua_pushcfunction(L, udp_global_udp);
priv_newglobal(L, "udp");
for (i = 0; i < sizeof(funcs)/sizeof(funcs[0]); i++)
priv_newglobalmethod(L, funcs[i].name);
@ -99,7 +111,7 @@ p_udp udp_push(lua_State *L)
* On success: udp socket
* On error: nil, followed by an error message
\*-------------------------------------------------------------------------*/
static int udp_global_udpsocket(lua_State *L)
static int udp_global_udp(lua_State *L)
{
int oldtop = lua_gettop(L);
p_udp udp = udp_push(L);
@ -134,7 +146,7 @@ static int udp_global_udpsocket(lua_State *L)
static int udp_lua_receive(lua_State *L)
{
p_udp udp = (p_udp) lua_touserdata(L, 1);
unsigned char buffer[UDP_DATAGRAMSIZE];
char buffer[UDP_DATAGRAMSIZE];
size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buffer));
int err;
p_tm tm = &udp->base_tm;
@ -162,8 +174,8 @@ static int udp_lua_receivefrom(lua_State *L)
p_udp udp = (p_udp) lua_touserdata(L, 1);
p_tm tm = &udp->base_tm;
struct sockaddr_in peer;
int peer_len = sizeof(peer);
unsigned char buffer[UDP_DATAGRAMSIZE];
size_t peer_len = sizeof(peer);
char buffer[UDP_DATAGRAMSIZE];
size_t wanted = (size_t) luaL_optnumber(L, 2, sizeof(buffer));
size_t got;
int err;

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@ -1,3 +1,9 @@
/*=========================================================================*\
* UDP class: inherits from Socked and Internet domain classes and provides
* all the functionality for UDP objects.
*
* RCS ID: $Id$
\*=========================================================================*/
#ifndef UDP_H_
#define UDP_H_

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@ -1,8 +1,11 @@
/*=========================================================================*\
* Network compatibilization module
* Network compatibilization module: Unix version
*
* RCS ID: $Id$
\*=========================================================================*/
#include <lua.h>
#include <lauxlib.h>
#include <string.h>
#include "lscompat.h"
@ -26,7 +29,7 @@ int compat_open(lua_State *L)
}
COMPAT_FD compat_accept(COMPAT_FD s, struct sockaddr *addr,
int *len, int deadline)
size_t *len, int deadline)
{
struct timeval tv;
fd_set fds;
@ -72,7 +75,7 @@ int compat_send(COMPAT_FD c, cchar *data, size_t count, size_t *sent,
}
int compat_sendto(COMPAT_FD c, cchar *data, size_t count, size_t *sent,
int deadline, SA *addr, int len)
int deadline, SA *addr, size_t len)
{
struct timeval tv;
fd_set fds;
@ -104,7 +107,7 @@ int compat_sendto(COMPAT_FD c, cchar *data, size_t count, size_t *sent,
}
}
int compat_recv(COMPAT_FD c, uchar *data, size_t count, size_t *got,
int compat_recv(COMPAT_FD c, char *data, size_t count, size_t *got,
int deadline)
{
struct timeval tv;
@ -131,8 +134,8 @@ int compat_recv(COMPAT_FD c, uchar *data, size_t count, size_t *got,
}
}
int compat_recvfrom(COMPAT_FD c, uchar *data, size_t count, size_t *got,
int deadline, SA *addr, int *len)
int compat_recvfrom(COMPAT_FD c, char *data, size_t count, size_t *got,
int deadline, SA *addr, size_t *len)
{
struct timeval tv;
fd_set fds;

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@ -1,3 +1,8 @@
/*=========================================================================*\
* Network compatibilization module: Unix version
*
* RCS ID: $Id$
\*=========================================================================*/
#ifndef UNIX_H_
#define UNIX_H_

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@ -2,7 +2,6 @@
-- URI parsing, composition and relative URL resolution
-- LuaSocket 1.5 toolkit.
-- Author: Diego Nehab
-- Date: 20/7/2001
-- Conforming to: RFC 2396, LTN7
-- RCS ID: $Id$
----------------------------------------------------------------------------