First stab at documenation
Update Lua and Luasocket version in samples and in documentation Documented ipv5_v6only default option being set Documented tcp6 and udp6 Documented dns.getaddrinfo Documented zero-sized datagram change? Documented getoption
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12 changed files with 367 additions and 197 deletions
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doc/tcp.html
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doc/tcp.html
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@ -36,16 +36,16 @@
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<!-- tcp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<h2 id=tcp>TCP</h2>
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<h2 id="tcp">TCP</h2>
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<!-- socket.tcp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=socket.tcp>
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<p class=name id="socket.tcp">
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socket.<b>tcp()</b>
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</p>
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<p class=description>
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Creates and returns a TCP master object. A master object can
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Creates and returns an IPv4 TCP master object. A master object can
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be transformed into a server object with the method
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<a href=#listen><tt>listen</tt></a> (after a call to <a
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href=#bind><tt>bind</tt></a>) or into a client object with
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@ -58,9 +58,34 @@ In case of success, a new master object is returned. In case of error,
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<b><tt>nil</tt></b> is returned, followed by an error message.
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</p>
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<!-- socket.tcp6 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id="socket.tcp6">
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socket.<b>tcp6()</b>
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</p>
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<p class=description>
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Creates and returns an IPv6 TCP master object. A master object can
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be transformed into a server object with the method
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<a href=#listen><tt>listen</tt></a> (after a call to <a
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href=#bind><tt>bind</tt></a>) or into a client object with
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the method <a href=#connect><tt>connect</tt></a>. The only other
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method supported by a master object is the
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<a href=#close><tt>close</tt></a> method.</p>
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<p class=return>
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In case of success, a new master object is returned. In case of error,
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<b><tt>nil</tt></b> is returned, followed by an error message.
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</p>
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<p class=note>
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Note: The TCP object returned will have the option
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"<tt>ipv6-v6only</tt>" set to <tt><b>true</b></tt>.
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</p>
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<!-- accept +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=accept>
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<p class=name id="accept">
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server:<b>accept()</b>
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</p>
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@ -87,7 +112,7 @@ might block until <em>another</em> client shows up.
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<!-- bind +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=bind>
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<p class=name id="bind">
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master:<b>bind(</b>address, port<b>)</b>
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</p>
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@ -116,7 +141,7 @@ is available and is a shortcut for the creation of server sockets.
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<!-- close ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=close>
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<p class=name id="close">
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master:<b>close()</b><br>
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client:<b>close()</b><br>
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server:<b>close()</b>
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@ -139,7 +164,7 @@ automatically closed before destruction, though.
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<!-- connect ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=connect>
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<p class=name id="connect">
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master:<b>connect(</b>address, port<b>)</b>
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</p>
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@ -180,9 +205,18 @@ href=socket.html#select><tt>socket.select</tt></a> with the socket in the
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established.
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</p>
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<p class=note>
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Note: Starting with LuaSocket 2.1, the host name resolution
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depends on whether the socket was created by <a
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href=#socket.tcp><tt>socket.tcp</tt></a> or <a
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href=#socket.tcp6><tt>socket.tcp6</tt></a>. Addresses from
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the appropriate family are tried in succession until the
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first success or until the last failure.
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</p>
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<!-- getpeername ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=getpeername>
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<p class=name id="getpeername">
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client:<b>getpeername()</b>
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</p>
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@ -202,7 +236,7 @@ Note: It makes no sense to call this method on server objects.
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<!-- getsockname ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=getsockname>
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<p class=name id="getsockname">
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master:<b>getsockname()</b><br>
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client:<b>getsockname()</b><br>
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server:<b>getsockname()</b>
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@ -219,7 +253,7 @@ the port. In case of error, the method returns <b><tt>nil</tt></b>.
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<!-- getstats +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=getstats>
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<p class=name id="getstats">
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master:<b>getstats()</b><br>
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client:<b>getstats()</b><br>
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server:<b>getstats()</b><br>
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@ -237,7 +271,7 @@ and the age of the socket object in seconds.
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<!-- listen ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=listen>
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<p class=name id="listen">
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master:<b>listen(</b>backlog<b>)</b>
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</p>
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@ -265,7 +299,7 @@ method returns <b><tt>nil</tt></b> followed by an error message.
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<!-- receive ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=receive>
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<p class=name id="receive">
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client:<b>receive(</b>[pattern [, prefix]]<b>)</b>
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</p>
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@ -316,7 +350,7 @@ too.
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<!-- send +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=send>
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<p class=name id="send">
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client:<b>send(</b>data [, i [, j]]<b>)</b>
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</p>
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@ -354,7 +388,7 @@ instead of calling the method several times.
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<!-- setoption ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=setoption>
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<p class=name id="setoption">
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client:<b>setoption(</b>option [, value]<b>)</b><br>
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server:<b>setoption(</b>option [, value]<b>)</b>
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</p>
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@ -392,8 +426,11 @@ used in validating addresses supplied in a call to
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<a href=#bind><tt>bind</tt></a> should allow reuse of local addresses;
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<li> '<tt>tcp-nodelay</tt>': Setting this option to <tt>true</tt>
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disables the Nagle's algorithm for the connection.
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disables the Nagle's algorithm for the connection;
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<li> '<tt>ipv6-v6only</tt>':
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Setting this option to <tt>true</tt> restricts an <tt>inet6</tt> socket to
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sending and receiving only IPv6 packets.
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</ul>
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<p class=return>
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@ -407,7 +444,7 @@ Note: The descriptions above come from the man pages.
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<!-- getoption ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=getoption>
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<p class=name id="getoption">
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client:<b>getoption(</b>option)</b><br>
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server:<b>getoption(</b>option)</b>
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</p>
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@ -433,13 +470,9 @@ The method returns the option <tt>value</tt> in case of success, or
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<b><tt>nil</tt></b> followed by an error message otherwise.
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</p>
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<p class=note>
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Note: The descriptions above come from the man pages.
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</p>
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<!-- setstats +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=setstats>
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<p class=name id="setstats">
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master:<b>setstats(</b>received, sent, age<b>)</b><br>
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client:<b>setstats(</b>received, sent, age<b>)</b><br>
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server:<b>setstats(</b>received, sent, age<b>)</b><br>
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@ -462,7 +495,7 @@ The method returns 1 in case of success and <tt><b>nil</b></tt> otherwise.
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<!-- settimeout +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=settimeout>
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<p class=name id="settimeout">
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master:<b>settimeout(</b>value [, mode]<b>)</b><br>
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client:<b>settimeout(</b>value [, mode]<b>)</b><br>
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server:<b>settimeout(</b>value [, mode]<b>)</b>
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@ -519,7 +552,7 @@ contained verbs making their imperative nature obvious.
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<!-- shutdown +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=shutdown>
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<p class=name id="shutdown">
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client:<b>shutdown(</b>mode<b>)</b><br>
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</p>
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@ -543,7 +576,7 @@ This function returns 1.
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<!-- dirty +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=dirty>
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<p class=name id="dirty">
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master:<b>dirty()</b><br>
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client:<b>dirty()</b><br>
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server:<b>dirty()</b>
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@ -563,7 +596,7 @@ Note: <b>This is an internal method, any use is unlikely to be portable.</b>
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<!-- getfd +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=getfd>
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<p class=name id="getfd">
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master:<b>getfd()</b><br>
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client:<b>getfd()</b><br>
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server:<b>getfd()</b>
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<!-- setfd +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=setfd>
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<p class=name id="setfd">
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master:<b>setfd(</b>fd<b>)</b><br>
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client:<b>setfd(</b>fd<b>)</b><br>
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server:<b>setfd(</b>fd<b>)</b>
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