Network support for the Lua language
In particular, luasec passes port as number to socket.url.build. Under Lua 5.3 this can lead to '.0' added to port when converting to string, use 'string.format("%d", port)' to avoid that. |
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doc | ||
etc | ||
gem | ||
rockspec | ||
samples | ||
src | ||
test | ||
.gitignore | ||
.travis.yml | ||
FIX | ||
LICENSE | ||
linux.cmd | ||
logo.ps | ||
ltn012.wiki | ||
ltn013.wiki | ||
Lua51.props | ||
Lua52.props | ||
luasocket-scm-0.rockspec | ||
luasocket.sln | ||
macosx.cmd | ||
makefile | ||
makefile.dist | ||
mime.vcxproj | ||
mime.vcxproj.filters | ||
mingw.cmd | ||
NEW | ||
README | ||
socket.vcxproj | ||
socket.vcxproj.filters | ||
TODO | ||
win32.cmd | ||
WISH |
This is the LuaSocket 3.0-rc1. It has been tested on Windows 7, Mac OS X, and Linux. Please use the project page at GitHub https://github.com/diegonehab/luasocket to file bug reports or propose changes. Have fun, Diego Nehab.